Christopher Southorn Portfolio
The Burglar is a stealth based loot-em-up game in which the player attempts to grab as much loot as possible in the time limit without being caught.
Made in 24 hours as a technical challenge. The aim was to recreate Flappy Bird as faithfully as possible in UE4.
Character Design - Gideon
A character designed for an existing framework, boasting a full talent tree, equipment sets and eight customizable abilities!
Creating these simple games and scenes allowed me to better understand basic programming concepts and the complexity of game engines.
Level Design - The Glacial Pass
A full ARPG style level complete with mechanics and game systems designed to emulate a slice of a full game.
Rogue Space is a shoot-em-up, arcade style game. It features multiple upgrades, enemy types and multistage bosses!
Global Games jam
I have participated in 2 Global Games Jams, creating the wonderful Raftmun and Carmun.
Create your own unique website with customizable templates.