Christopher Southorn Portfolio
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Solo Projects
The BurGlar
The Burglar is a stealth based loot-em-up game in which the player attempts to grab as much loot as possible in the time limit without being caught.
Flappy Clone
Made in 24 hours as a technical challenge. The aim was to recreate Flappy Bird as faithfully as possible in UE4.
Character Design - Gideon
A character designed for an existing framework, boasting a full talent tree, equipment sets and eight customizable abilities!
C++ Projects
Creating these simple games and scenes allowed me to better understand basic programming concepts and the complexity of game engines.
Level Design - The Glacial Pass
A full ARPG style level complete with mechanics and game systems designed to emulate a slice of a full game.
Group Projects
Rogue Space
Rogue Space is a shoot-em-up, arcade style game. It features multiple upgrades, enemy types and multistage bosses!
Global Games jam
I have participated in 2 Global Games Jams, creating the wonderful Raftmun and Carmun.
MainPage
Projects
About Me
Contact